So my question I raise to you is this: who is a mod’s power
for?
Is it for them, so they can feel important? So they can feel
honored? Maybe so they can feel that the community is finally acknowledging
their worth? It’s a nice boost to your self-esteem and pride to find out that
someone thinks you’re worthy of making decisions or at least being a part of
them. It’s nice to know you’re entrusted with some responsibility and all that,
and that’s great. But, when it comes down to it, that power isn’t there for a
mod to enjoy—it’s there so they can serve the community.
I mean, everyone “knows” this, but it seems like most people
really don’t… get it. That’s why people get so pissed off when they get
demoted, or why a person in charge of the demotions feels so terrified to do
it. A lot of times the fear is, “If I demote this person, they’ll leave the
site.”
Funny story, if you’re a mod, and you would leave or not
frequent the community unless you continued to be one: you shouldn’t be a mod.
Because at this point, it’s clearly not about the community
at all, it’s about some nice happy feeling you get because you got promoted.
Great, it’s awesome to be excited about a position, but if you have to be in
control, putting power over other people to remain happy with the place, then
something is seriously wrong. This isn’t because, “Oh, you can’t let the power
get to your head” or “If you want the position then you don’t deserve it” or
any of that stuff, though it’s often important.
No, it’s actually really simple. If the only reason to stay
is just because you’re either obligated to stay or you just like the power
involved, then it’s clear that you don’t actually care about the community
(ultimately), just your position in it. Wouldn’t it be great if we had mods who
were instated, who operated as long as they could be effective, and when they
stopped being effective (or, you know, coming around) they quietly handed over
that role to another person, who could be more effective? I’m not saying that a
rotating staff is the most ideal form, but the point is you SHOULD be able to
do this without pissing off a bunch of children. People take demotions so personally,
because it’s a personal affront to part of their identity that they’ve been
grasping onto. It’s unhealthy and leads to a bad roleplaying community.
Being a mod is about servicing your community, whether you’re
the head admin or just the guy who makes sure people aren’t breaking the
rules. The position a mod holds is not
for their own benefit, but rather the benefit of a community. This is important
for the mod to understand as well as the person promoting the mods (usually an
admin). If you’re promoting people because they’re your buddy, or they have seniority,
or they post a lot, or they make really good roleplay, then you’re doing it
wrong. You’re going to end up with an ingrown staff that’s ineffective and is
there for any number of reasons besides service.
Mods should be chosen not necessarily off their own
achievements but rather their effectiveness in the role. A good admin can
choose a good staff, just like a good manager can build a good department at a
business. People should be promoted based on what they could add to the
community, whether that’s something specifically related to the group of people
as a whole, or even just strengthening the staff. That person should be chosen,
not because they’ve been around for a while or because they’re the admin’s
friend, but because they will serve the community more effectively than anyone
else in that regard.
This is a lot of the reason why when you see a forum that
has way too many mods, it’s usually because it’s the same clique they’ve always
had, same group of friends, or even just because it would be taboo to NOT make
them staff. Not only is this kind of backwards, it also caters to communities
that are often unhealthy, unstable, and inactive—usually with more staff
members than they need.
In the healthiest roleplaying communities I’ve seen, the
staff is always healthy too, and their skills always serve the style of the
community. Not every group is the same; some will have despots as leaders,
which is fine, so long as they merit the position; other groups will function
in more of a group-decision setting, approaching problems together and finding
a solution they can always agree on. Maybe another time I’ll talk about how
these work in more detail, but suffice it say many styles can succeed in creating
good communities.
So I’ll say it again, just for good measure: the staff is there
for the people they serve, even the admins. Moderators and administrators
should both receive respect for their job, not because they have earned a title
from someone above them (or self given, in the case of some admins), but
because they are constantly willing to exercise their power for the good of the
community. If people get this wrong, things can get really messed up. You might
either end up with a community that has a belligerent group of staff that
everyone hates, or it’ll be a place where nothing really gets done because no
one’s willing to work for it.
Many of the greatest moderators and admins I’ve seen have
not been the best roleplayers of the community. They should lead in good
roleplay, supporting it and striving for it, but if a person is a moderator
simply on the merit that they make good roleplay… you’re missing the point. A
moderator should be a good roleplayer, but I would say many of the ‘best’
roleplayers a site has to offer are simply unfit for the role, in the end. It’s
also good to spread that talent around, in the staff and out of it. If a site’s
only good roleplayers are the moderators, there are some problems in that too.
So keep it balanced, keep it healthy, but above all keep it
selfless. There are plenty of times to be worried about your own skin, your own
nest, but a public roleplaying community is not it. It’s a place for people to
write roleplay, to make stories and characters come to life, and to explore
worlds you never thought you’d set foot in. It’s not a place for you to feel
good about yourself because a bunch of people on the internet respect you. It’s
not a place to worry about how much political power you have because it makes
you feel important.
If you want a good place to roleplay in, serve your
community, not yourself.
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